ELN Game Studio
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    • Learning Design
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  • Industry
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    • TAFEs and RTOs
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ELN Game Studio
  • Home
  • What we do
  • Capabiltiy
    • Learning Design
    • Custom VR Module
    • Assessment
    • Quality and Compliance
    • Workforce Learning
    • Learning Strategy
    • Tailored Learning
  • Government
  • Industry
  • Educational Institutions
    • TAFEs and RTOs
    • Universities
    • Schools
  • Eureka Learning Network
  • Tradiecraft
  • Our Work
  • About
  • Resources
    • Engineering
    • Electrotechnology
    • Construction
    • Unity Tutorials
  • Contact
  • Store
A crane hoisting a pallet labeled 'Drop Pallet Here'

Learning solutions built around real needs.

ELN Game Studio and Eureka Learning Network combine education, compliance, technology and workplace expertise. 


We begin with the problem, then determine whether the strongest response is learning design, governance, assessment, immersive practice, a digital twin or a connected solution.

Book a VR Demonstration

One partner for learning, capability and immersive development

Most organisations do not need another off-the-shelf course. They need a practical response to a capability, compliance, education or operational challenge. That response may involve curriculum, assessment, governance, workforce learning, a custom VR module, a digital twin or several connected elements.

ELN begins with the outcome, the people and the environment in which performance must occur. We then determine what people need to understand, decide and do, and which combination of learning, technology, practice, evidence and implementation support will produce the strongest result.

Eureka Learning Network and ELN Game Studio work across that whole system. We can deliver one defined component or bring the elements together as a connected solution.



Discuss your project

“Practice the trade. Build the confidence. Prepare for the real world.”


T.R.Dee™

Capability

Learning Design and Development

We design complete learning pathways, not isolated content. This may include curriculum, eLearning, interactive HTML, video, facilitator resources, learner guides, scenarios, knowledge checks and blended delivery built around what people need to understand and do.

Custom VR Module Development

We develop purpose-built VR learning modules that allow people to explore environments, practice procedures, recognise hazards, use equipment and experience the consequences of decisions in a controlled setting. 


Modules can stand alone or connect with eLearning, workshop practice and formal assessment.

Assessment and Recognition

We develop purpose-built VR learning modules that allow people to explore environments, practice procedures, recognise hazards, use equipment and experience the consequences of decisions in a controlled setting. Modules can stand alone or connect with eLearning, workshop practice and formal assessment.


Governance, Quality and Compliance

We help organisations turn regulatory requirements into functioning systems. Services include governance frameworks, policies, procedures, audit preparation, quality assurance, risk, registration readiness and continuous improvement

Workforce Learning

We connect learning with real tasks, decisions, standards and workplace expectations. Solutions may combine digital learning, coached practice, simulation, supervisor involvement and evidence of performance.

Digital Twin and Simulation

We recreate real workplaces, equipment and processes as interactive environments for orientation, planning, operational learning and repeatable practice. The level of fidelity is matched to the intended outcome rather than technology for its own sake.

Learning Strategy and Advisory

We provide independent analysis before organisations commit to a solution. This can include capability mapping, learning strategy, Ethical AI, evaluation planning, delivery-model advice and decisions about when immersive technology will add genuine value.

Tailored Learning Partnerships

For complex or evolving needs, we work as an extended capability partner. We can investigate the problem, coordinate subject-matter expertise, develop the solution, test it with users and improve it over time

ONE CHALLENGE MAY REQUIRE MORE THAN ONE CAPABILITY

BUILD A LEARNING PROGRAM

Tailored Solutions 1

WORKFORCE CAPABILITY

Learning that connects directly with workplace performance

TAILORED SOLUTION 2

SIMULATED PROCESS

 An immersive solution designed around a real operational or learning requirement. 

Tailored Solution 3

WHO WE WORK WITH

Government

Universities & Higher Education

TAFEs & RTOs

We work with government to create immersive learning, virtual reality simulations and tailored digital training solutions.

Explore Government Soltuions

TAFEs & RTOs

Universities & Higher Education

TAFEs & RTOs

  Learning design, assessment, recognition, quality review and immersive practice that can complement formal training and assessment.

Explore TAFE & RTO solutions

Universities & Higher Education

Universities & Higher Education

Universities & Higher Education

  Governance, course development, assessment, quality assurance, Ethical AI and registration-readiness support.

Explore Higher Education Solutions

High Schools

Industry & Employers

Universities & Higher Education

  Career exploration, vocational pathways, transferable skills and immersive experiences that help students connect learning with future work.

Explore School Solutions

Industry & Employers

Industry & Employers

Industry & Employers

  Workforce learning, safety, operational capability, digital twins and simulation built around real workplace requirements.

Explore School Solutions

SEE HOW THE WORK IS APPLIED.

Workforce learning, safety, operational capability, digital twins and simulation built around real workplace requirements.

FROM IDEAS TO PRACTICAL IMPLEMENTATION

 Our work brings together education, technology and workplace practice. These examples show how different services can be combined to address a specific challenge.

Get Started

Tradiecraft® development

Workplace WHS implementation

Workplace WHS implementation

  

Immersive learning developed through testing and redesign

Tradiecraft® was developed as a simulated engineering and manufacturing workplace where learners can build familiarity, practice decisions and experience consequences before entering a physical workshop or workplace.


The work combined:

  • Learning strategy
  • Learning design
  • Custom VR development
  • Workplace safety learning
  • Testing  and evaluation


Testing and implementation involved 80 learners and workers across multiple settings.

View the Tradiecraft® Case Study

Workplace WHS implementation

Workplace WHS implementation

Workplace WHS implementation

  

A workplace learning pathway combined WHS virtual reality, SCORM learning, knowledge development and assessment through a responsible provider.


Workers completed the pathway, demonstrating how immersive practice can form part of a broader learning and assessment approach.


The work combined:

  • Workforce      learning
  • Immersive      practice
  • Digital      learning
  • Assessment
  • Implementation      support

View the WHS Case Study

Higher education governance

Workplace WHS implementation

Higher education governance

  

ELN supported the development of connected governance, quality, policy, course and implementation systems for an emerging Australian higher education provider.


The work combined:

  • Learning strategy and advisory
  • Governance
  • Quality assurance to the TEQSA Standards
  • Course      development
  • Assessment development and review

View the Governance Case Study

Bring us the outcome you want to achieve.

  You do not need to decide which service you require before contacting us.


Tell us what needs to change, who needs to learn or perform, and what a successful outcome would look like. We will help determine whether the

right response involves advisory support, learning design, assessment, workforce learning, immersive technology or a combination of services.

START A CONVERSATION

Eureka learning network and ELN Game Studio

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